log
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5d616fd920
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@ -6,11 +6,11 @@ class bcolors:
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"""
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Define constant color value for different level
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"""
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DEBUG = '\033[94m'
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INFO = '\033[95m'
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WARNING = '\033[93m'
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FAIL = '\033[91m'
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ENDC = '\033[0m'
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DEBUG = '\033[94m '
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INFO = ' \033[95m '
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WARNING = ' \033[93m '
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FAIL = ' \033[91m '
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ENDC = ' \033[0m '
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class lvl:
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"""
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@ -21,6 +21,7 @@ class lvl:
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INFO = 20
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WARNING = 30
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FAIL = 40
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CRITICAL = 50
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class SingleLevelFilter(logging.Filter):
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"""Filter for one level"""
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@ -50,7 +51,6 @@ class Log(object):
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error.log -> error
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Write all message on terminal too
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"""
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logging.addLevelName(lvl.SUCCESS, "SUCCESS")
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self.logger = logging.getLogger()
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self.logger.setLevel(logging.DEBUG)
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formatter = logging.Formatter('%(asctime)-15s :: %(levelname)s :: %(message)s')
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@ -72,20 +72,20 @@ class Log(object):
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self.logger.addHandler(steam_handler)
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def printL(self,pMsg,pLvl):
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"""
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Add color and write in log with an define level
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pMsg : message to write in log
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pLvl : level of log message
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"""
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if pLvl == lvl.DEBUG :
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pMsg = bcolors.DEBUG + str(pMsg) + bcolors.ENDC
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elif pLvl == lvl.INFO :
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pMsg = bcolors.INFO + str(pMsg) + bcolors.ENDC
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elif pLvl == lvl.SUCCESS :
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pMsg = bcolors.SUCCESS + str(pMsg) + bcolors.ENDC
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elif pLvl == lvl.WARNING :
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pMsg = bcolors.WARNING + str(pMsg) + bcolors.ENDC
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elif pLvl == lvl.FAIL :
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pMsg = bcolors.FAIL + str(pMsg) + bcolors.ENDC
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self.logger.log(pLvl,pMsg)
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def printL(self,pMsg,pLvl):
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"""
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Add color and write in log with an define level
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pMsg : message to write in log
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pLvl : level of log message
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"""
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if pLvl == lvl.DEBUG :
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pMsg = bcolors.DEBUG + str(pMsg) + bcolors.ENDC
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elif pLvl == lvl.INFO :
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pMsg = bcolors.INFO + str(pMsg) + bcolors.ENDC
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elif pLvl == lvl.SUCCESS :
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pMsg = bcolors.SUCCESS + str(pMsg) + bcolors.ENDC
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elif pLvl == lvl.WARNING :
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pMsg = bcolors.WARNING + str(pMsg) + bcolors.ENDC
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elif pLvl == lvl.FAIL :
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pMsg = bcolors.FAIL + str(pMsg) + bcolors.ENDC
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self.logger.log(pLvl,pMsg)
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