Presque terminé
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6ea2de6e26
commit
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81952
INITBASE/inventaire.xml
Normal file
81952
INITBASE/inventaire.xml
Normal file
File diff suppressed because it is too large
Load Diff
203
INITBASE/loader.py
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203
INITBASE/loader.py
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@ -0,0 +1,203 @@
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# -*- coding: utf-8 -*-
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import xml.etree.ElementTree as ET
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import MySQLdb as mdb
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import sys
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import re
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def insert (cur, table, dict) :
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keys = ""
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datas = ""
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for key , data in dict.items() :
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keys += key + ","
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datas += "\"" + str(data) + "\","
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req = "INSERT INTO " + table + "(" + keys[:-1] + ")" + " VALUES (" + datas[:-1] + ")"
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#print(req)
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cur.execute(req)
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return cur.lastrowid
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try :
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listeTechnique = {}
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listeMatiere= {}
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listeDomaine = {}
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listeDesignation = {}
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listeAuteur = {}
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listeDatation = {}
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con = mdb.connect('127.0.0.1', 'root', '', 'moduleweb',charset='utf8')
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cur = con.cursor()
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# Suppresion des données existantes dan la bd
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cur.execute("TRUNCATE table auteurs")
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cur.execute("TRUNCATE table matieres")
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cur.execute("TRUNCATE table techniques")
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cur.execute("TRUNCATE table domaines")
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cur.execute("TRUNCATE table datations")
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cur.execute("TRUNCATE table oeuvres")
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# On parcourt le fichier xml
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tree = ET.parse('inventaire.xml')
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root = tree.getroot()
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# Pour chaque oeuvre
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for o in root.iter('oeuvre'):
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idtechnique = "NULL"
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idmatiere = "NULL"
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iddomaine= "NULL"
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iddesignation = "NULL"
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iddesignation2 = "NULL"
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iddesignation3 = "NULL"
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idauteur = "NULL"
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idauteur2 = "NULL"
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image = "NULL"
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iddatation = "NULL"
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technique = None
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matiere = None
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domaine = None
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designation = None
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designation2 = None
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designation3 = None
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auteur = None
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auteur2 = None
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datation = None
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datation2 = None
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# On parcourt tout les tags
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for child in o :
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if child.tag == 'auteur1' :
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auteur = child.text.encode('utf-8')
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elif child.tag == 'auteur2' :
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auteur2 = child.text.encode('utf-8')
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elif child.tag == 'datation1':
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datation = child.text.encode('utf-8')
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elif child.tag == 'datation2':
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datation2 = child.text.encode('utf-8')
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elif child.tag == 'designation':
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designation1 = child.text.encode('utf-8')
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elif child.tag == 'designation2':
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designation2 = child.text.encode('utf-8')
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elif child.tag == 'designation3':
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designation3 = child.text.encode('utf-8')
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elif child.tag == 'domaine':
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domaine = child.text.encode('utf-8')
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elif child.tag == 'matiere':
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matiere = child.text.encode('utf-8')
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elif child.tag == 'technique':
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technique = child.text.encode('utf-8')
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elif child.tag == 'image' :
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image = child.text.encode('utf-8')
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# On s'interesee qu'aux oeuvres ayant une image
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if image != "NULL" :
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if str(datation)+str(datation2) in listeDatation :
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iddatation = listeDatation[str(datation)+str(datation2)]
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else :
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if datation is not None and datation2 is not None :
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if re.compile("vers").search(datation.lower()) or re.compile("avant").search(datation.lower()):
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try:
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datas = {"dateDebut" : datation2.split("-")[0] + "-01-01", "dateFin" : datation2.split("-")[1] + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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except Exception, e:
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if re.compile("^[0-9]{4}[ ]").match(datation.lower()) :
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datas = {"dateDebut" : datation.split(" ")[0] + "-01-01", "dateFin" : datation.split(" ")[0] + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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elif re.compile("^[0-9]{4}-[0-9]{4}$").search(datation.lower()) and re.compile("^[0-9]{4}-[0-9]{4}$").search(datation2.lower()) :
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datas = {"dateDebut" : datation.split("-")[0] + "-01-01", "dateFin" : datation2.split("-")[1] + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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elif re.compile("^[0-9]{4}[ ]").match(datation.lower()) and re.compile("^[0-9]{4}[ ]").match(datation2.lower()) :
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datas = {"dateDebut" : datation.split(" ")[0] + "-01-01", "dateFin" : datation2.split(" ")[0] + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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elif re.compile("^[0-9]{4}-[0-9]{4}[ ]").match(datation.lower()) and re.compile("^[0-9]{4}-[0-9]{4}[ ]").match(datation2.lower()) :
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datas = {"dateDebut" : datation.split("-")[0] + "-01-01", "dateFin" : datation2.split("-")[1].split(" ")[0] + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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elif re.compile("^[0-9]{4}-[0-9]{4}[ ]").match(datation.lower()) and re.compile("^[0-9]{4}-[0-9]{4}").match(datation2.lower()) :
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datas = {"dateDebut" : datation.split("-")[0] + "-01-01", "dateFin" : datation2.split("-")[1].split(" ")[0] + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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if datation is not None and datation2 is None :
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if re.compile("^[0-9]{4}[ ]").match(datation.lower()) :
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datas = {"dateDebut" : datation.split(" ")[0] + "-01-01", "dateFin" : datation.split(" ")[0] + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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elif re.compile("^[0-9]{4}$").match(datation.lower()) :
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datas = {"dateDebut" : datation + "-01-01", "dateFin" : datation + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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elif re.compile("^[0-9]{4}-[0-9]{4}$").match(datation.lower()) :
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datas = {"dateDebut" : datation.split("-")[0] + "-01-01", "dateFin" : datation.split("-")[1] + "-12-31"}
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iddatation = insert(cur,"datations",datas)
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if iddatation != "NULL" :
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listeDatation[str(datation)+str(datation2) ] = iddatation
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if technique is not None :
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if not technique in listeTechnique :
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datas = { "nom" : technique}
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idtechnique = insert(cur,"techniques",datas)
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listeTechnique[technique] = idtechnique
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else :
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idtechnique = listeTechnique[technique]
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if matiere is not None :
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if not matiere in listeMatiere :
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datas = { "nom" : matiere}
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idmatiere = insert(cur,"matieres",datas)
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listeMatiere[matiere] = idmatiere
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else :
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idmatiere = listeMatiere[matiere]
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if domaine is not None :
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if not domaine in listeDomaine :
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datas = { "nom" : domaine}
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iddomaine = insert(cur,"domaines",datas)
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listeDomaine[domaine] = iddomaine
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else :
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iddomaine = listeDomaine[domaine]
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if auteur is not None :
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if not auteur in listeAuteur :
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datas = { "nom" : auteur}
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idauteur = insert(cur,"auteurs", datas)
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listeAuteur[auteur] = idauteur
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else :
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idauteur = listeAuteur[auteur]
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datas = {"technique_id" : idtechnique, "domaine_id" : iddomaine, "matiere_id" : idmatiere,
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"image" : image, "designation" : con.escape_string(designation1), "auteur_id" : idauteur}
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for key , data in datas.items() :
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if data == "NULL" :
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del datas[key]
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idoeuvre = insert(cur,"oeuvres",datas)
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con.commit()
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except mdb.Error, e:
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if con:
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con.rollback()
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print("Error %d: %s" % (e.args[0],e.args[1]))
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sys.exit(1)
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finally:
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if con:
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con.close()
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@ -54,12 +54,12 @@ class APIController extends Controller {
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//$listeoeuvres = Oeuvre::where('auteur_id', '=', Input::get('auteur'))->simplePaginate(1);
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$auteurs = (Input::get('auteur', array()))?Input::get('auteur', array()): [];
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$designations = (Input::get('designation', array()))? Input::get('designation', array()): [];
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$designations = (Input::get('designation')) ? Input::get('designation') : "";
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$domaines = (Input::get('domaine', array()))? Input::get('domaine', array()): [];
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$matieres = (Input::get('matiere', array()))? Input::get('matiere', array()): [];
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$techniques = (Input::get('technique', array()))?Input::get('technique', array()): [];
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$listeoeuvres = Oeuvre::authorFilter($auteurs)
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$listeoeuvres = Oeuvre::auteurFilter($auteurs)
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->techniqueFilter($techniques)
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->designationFilter($designations)
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->domaineFilter($domaines)
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@ -2,7 +2,11 @@
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use App\Referent;
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use App\ConfigJeu;
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use App\Auteur;
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use App\Domaine;
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use App\Oeuvre;
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use App\Matiere;
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use App\Technique;
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use Input;
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use Request;
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use Response;
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@ -103,7 +107,9 @@ class ReferentController extends Controller {
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$meslistes = $me->configjeu;
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$mesoeuvres = $me->configjeu->find($idListe);
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return view('backend/ref_home',['meslistes' => $meslistes, 'mesoeuvres' => $mesoeuvres, 'me' => $me, 'listeoeuvres' => $listeoeuvres]);
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return view('backend/ref_home',['meslistes' => $meslistes, 'mesoeuvres' => $mesoeuvres, 'me' => $me, 'listeoeuvres' => $listeoeuvres,
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'auteurs' => Auteur::all(), 'domaines' => Domaine::all(), 'matieres' => Matiere::all(), 'techniques' => Technique::all()
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]);
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}
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public function changerParamListe() {
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@ -28,48 +28,34 @@ class Oeuvre extends Model {
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return $this->hasMany('App\Datation');
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}
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public function scopeAuthorFilter($query, $array)
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public function scopeAuteurFilter($query, $array)
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{
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if ($array == []) return $query;
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$query->whereHas('auteur', function($q) use ($array)
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{
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$q->whereIn('id', $array);
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});
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return $query->whereIn('auteur_id', $array);
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}
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public function scopeDesignationFilter($query, $array)
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public function scopeDesignationFilter($query, $designation)
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{
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if ($array == []) return $query;
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$query->whereHas('designation', function($q) use ($array)
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{
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$q->whereIn('id', $array);
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});
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if ($designation == "") return $query;
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return $query->where('designation', 'like', '%'.$designation.'%');
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}
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public function scopeDomaineFilter($query, $array)
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{
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if ($array == []) return $query;
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$query->whereHas('domaine', function($q) use ($array)
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{
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$q->whereIn('id', $array);
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});
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return $query->whereIn('domaine_id', $array);
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}
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public function scopeMatiereFilter($query, $array)
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{
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if ($array == []) return $query;
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$query->whereHas('matiere', function($q) use ($array)
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{
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$q->whereIn('id', $array);
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});
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}
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return $query->whereIn('matiere_id', $array);
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}
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public function scopeTechniqueFilter($query, $array)
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{
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if ($array == []) return $query;
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$query->whereHas('technique', function($q) use ($array)
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{
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$q->whereIn('id', $array);
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});
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return $query->whereIn('technique_id', $array);
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}
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}
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|
BIN
SRC/public/imgs/avatar/1.png
Normal file
BIN
SRC/public/imgs/avatar/1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.6 KiB |
4
SRC/public/js/bootstrap-multiselect.js
vendored
4
SRC/public/js/bootstrap-multiselect.js
vendored
@ -321,9 +321,9 @@
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includeFilterClearBtn: true,
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preventInputChangeEvent: false,
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nonSelectedText: 'Tous',
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nSelectedText: 'selected',
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nSelectedText: 'sélectionnés',
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allSelectedText: 'Tous',
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numberDisplayed: 3,
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numberDisplayed: 4,
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disableIfEmpty: false,
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templates: {
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button: '<button type="button" class="multiselect dropdown-toggle" data-toggle="dropdown"><span class="multiselect-selected-text"></span> <b class="caret"></b></button>',
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|
@ -37,89 +37,6 @@
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this._init();
|
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}
|
||||
|
||||
/**
|
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* Memory options
|
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*
|
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* Memory default options. Available options are:
|
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*
|
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* wrapperID: the element in which Memory gets built
|
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* cards: the array of cards
|
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* onGameStart: callback for when game starts
|
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* onGameEnd: callback for when game ends
|
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*/
|
||||
/*
|
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Memory.prototype.options = {
|
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wrapperID : "container",
|
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cards : [
|
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{
|
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id : 1,
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img: "/pictures/default/monsters-01.png"
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},
|
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{
|
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id : 2,
|
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img: "/pictures/default/monsters-02.png"
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},
|
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{
|
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id : 3,
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img: "/pictures/default/monsters-03.png"
|
||||
},
|
||||
{
|
||||
id : 4,
|
||||
img: "/pictures/default/monsters-04.png"
|
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},
|
||||
{
|
||||
id : 5,
|
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img: "/pictures/default/monsters-05.png"
|
||||
},
|
||||
{
|
||||
id : 6,
|
||||
img: "/pictures/default/monsters-06.png"
|
||||
},
|
||||
{
|
||||
id : 7,
|
||||
img: "/pictures/default/monsters-07.png"
|
||||
},
|
||||
{
|
||||
id : 8,
|
||||
img: "/pictures/default/monsters-08.png"
|
||||
},
|
||||
{
|
||||
id : 9,
|
||||
img: "/pictures/default/monsters-09.png"
|
||||
},
|
||||
{
|
||||
id : 10,
|
||||
img: "/pictures/default/monsters-10.png"
|
||||
},
|
||||
{
|
||||
id : 11,
|
||||
img: "/pictures/default/monsters-11.png"
|
||||
},
|
||||
{
|
||||
id : 12,
|
||||
img: "/pictures/default/monsters-12.png"
|
||||
},
|
||||
{
|
||||
id : 13,
|
||||
img: "/pictures/default/monsters-13.png"
|
||||
},
|
||||
{
|
||||
id : 14,
|
||||
img: "/pictures/default/monsters-14.png"
|
||||
},
|
||||
{
|
||||
id : 15,
|
||||
img: "/pictures/default/monsters-15.png"
|
||||
},
|
||||
{
|
||||
id : 16,
|
||||
img: "/pictures/default/monsters-16.png"
|
||||
}
|
||||
],
|
||||
onGameStart : function() { return false; },
|
||||
onGameEnd : function() { return false; }
|
||||
}
|
||||
*/
|
||||
/**
|
||||
* Memory _init - initialise Memory
|
||||
*
|
||||
@ -133,12 +50,7 @@
|
||||
this.game.className = "mg";
|
||||
document.getElementById(this.options.wrapperID).appendChild(this.game);
|
||||
|
||||
this.gameMeta = document.createElement("div");
|
||||
this.gameMeta.className = "mg__meta clearfix";
|
||||
|
||||
this.gameStartScreen = document.createElement("div");
|
||||
this.gameStartScreen.id = "mg__start-screen";
|
||||
this.gameStartScreen.className = "mg__start-screen";
|
||||
|
||||
this.gameWrapper = document.createElement("div");
|
||||
this.gameWrapper.id = "mg__wrapper";
|
||||
@ -186,76 +98,7 @@
|
||||
this.flippedTiles = 0;
|
||||
this.chosenLevel = "";
|
||||
this.numMoves = 0;
|
||||
// var niveauChoisi = 0;
|
||||
// if (this.chosenLevel) == "1" {niveauChoisi = '<i class="fa fa-star-o"></i>';} if(this.chosenLevel) == "2" {niveauChoisi = '<i class="fa fa-star-half-o"></i>';} else {niveauChoisi = '<i class="fa fa-star"></i>';}
|
||||
|
||||
this.gameMetaHTML = '<div class="mg__meta--left">\
|
||||
<span class="mg__meta--level">Niveau: \
|
||||
<span id="mg__meta--level">' + this.chosenLevel + '</span>\
|
||||
</span>\
|
||||
<span class="mg__meta--moves">Coups: \
|
||||
<span id="mg__meta--moves">' + this.numMoves + '</span>\
|
||||
</span>\
|
||||
</div>\
|
||||
<div class="mg__meta--right">\
|
||||
<button id="mg__button--restart" class="mg__button btn-lg"><i class="fa fa-repeat fa-1x fa-spin"></i></button>\
|
||||
</div>';
|
||||
this.gameMeta.innerHTML = this.gameMetaHTML;
|
||||
this.game.appendChild(this.gameMeta);
|
||||
|
||||
|
||||
|
||||
// <button type="button" class="btn btn-default"> <span class="glyphicon glyphicon-star-empty"></span> </button>
|
||||
|
||||
this.gameStartScreenHTML = '<h2 class="mg__start-screen--heading">JEU MEMORY</h2>\
|
||||
<h3 class="mg__start-screen--sub-heading">Choisir un niveau : </h3>\
|
||||
<ul class="mg__start-screen--level-select">\
|
||||
<span data-level="1"><button class="btn btn-success btn-lg"><i class="fa fa-2x fa-star-o"></i></button></span>\
|
||||
<span data-level="2"><button class="btn btn-warning btn-lg "><i class="fa fa-2x fa-star-half-o"></i><i class="fa fa-2x fa-star-half-o"></i></button></span>\
|
||||
<span data-level="3"><button class="btn btn-danger btn-lg"><i class="fa fa-2x fa-star"></i> <i class="fa fa-2x fa-star"></i> <i class="fa fa-2x fa-star"></i></button></span>\
|
||||
</ul>';
|
||||
//Memory.prototype._setupGameWrapper(1);
|
||||
//this._gamePlay();
|
||||
//this._setupGame();
|
||||
this.gameStartScreen.innerHTML = this.gameStartScreenHTML;
|
||||
this.game.appendChild(this.gameStartScreen);
|
||||
|
||||
document.getElementById("mg__button--restart").addEventListener( "click", function(e) {
|
||||
self.resetGame();
|
||||
});
|
||||
|
||||
this._startScreenEvents();
|
||||
}
|
||||
|
||||
/**
|
||||
* Memory _startScreenEvents
|
||||
*
|
||||
* We're now listening for events on the start screen. That is, we're waiting
|
||||
* for when a user chooses a level.
|
||||
*/
|
||||
|
||||
Memory.prototype._startScreenEvents = function() {
|
||||
var levelsNodes = this.gameStartScreen.querySelectorAll("ul.mg__start-screen--level-select span");
|
||||
for ( var i = 0, len = levelsNodes.length; i < len; i++ ) {
|
||||
var levelNode = levelsNodes[i];
|
||||
this._startScreenEventsHandler(levelNode);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Memoery _startScreenEventsHandler
|
||||
*
|
||||
* A helper function to handle the click of the level inside the events
|
||||
* function.
|
||||
*/
|
||||
|
||||
Memory.prototype._startScreenEventsHandler = function(levelNode) {
|
||||
var self = this;
|
||||
levelNode.addEventListener( "click", function(e) {
|
||||
if (self.gameState === 1) {
|
||||
self._setupGameWrapper(this);
|
||||
}
|
||||
});
|
||||
this._setupGameWrapper(1);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -266,13 +109,11 @@
|
||||
*/
|
||||
|
||||
Memory.prototype._setupGameWrapper = function(levelNode) {
|
||||
this.level = levelNode.getAttribute("data-level");
|
||||
this.gameStartScreen.parentNode.removeChild(this.gameStartScreen);
|
||||
this.level = levelNode;
|
||||
this.gameContents.className = "mg__contents mg__level-"+this.level;
|
||||
this.game.appendChild(this.gameWrapper);
|
||||
|
||||
this.chosenLevel = this.level;
|
||||
document.getElementById("mg__meta--level").innerHTML = this.chosenLevel;
|
||||
|
||||
this._renderTiles();
|
||||
};
|
||||
@ -481,8 +322,6 @@
|
||||
*/
|
||||
|
||||
Memory.prototype._clearGame = function() {
|
||||
if (this.gameMeta.parentNode !== null) this.game.removeChild(this.gameMeta);
|
||||
if (this.gameStartScreen.parentNode !== null) this.game.removeChild(this.gameStartScreen);
|
||||
if (this.gameWrapper.parentNode !== null) this.game.removeChild(this.gameWrapper);
|
||||
if (this.gameMessages.parentNode !== null) this.game.removeChild(this.gameMessages);
|
||||
}
|
||||
|
@ -167,15 +167,49 @@
|
||||
<div class="col-md-10">
|
||||
<form class="form-horizontal" id="recherche">
|
||||
<div class="form-group">
|
||||
<label for="inputAuteur" class="col-sm-2 control-label">Auteur</label>
|
||||
<label for="designation" class="col-sm-2 control-label">Désignation</label>
|
||||
<div class="col-sm-10">
|
||||
<select name="auteur[]" class="form-control" multiple><option>1</option><option>2</option></select>
|
||||
<input id="designation" name="designation" class="form-control" placeholder="Désignation">
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="inputDomaine" class="col-sm-2 control-label">Domaine</label>
|
||||
<label for="auteur" class="col-sm-2 control-label">Auteur</label>
|
||||
<div class="col-sm-10">
|
||||
<input type="text" name="domaine" class="form-control" id="inputDomaine" placeholder="Domaine">
|
||||
<select id="auteur" name="auteur[]" class="form-control" multiple>
|
||||
@foreach($auteurs as $e)
|
||||
<option value="{{ $e->id }}">{{ $e->nom }}</option>
|
||||
@endforeach
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="domaine" class="col-sm-2 control-label">Domaine</label>
|
||||
<div class="col-sm-10">
|
||||
<select id="domaine" name="domaine[]" class="form-control" multiple>
|
||||
@foreach($domaines as $e)
|
||||
<option value="{{ $e->id }}">{{ $e->nom }}</option>
|
||||
@endforeach
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="matiere" class="col-sm-2 control-label">Matière</label>
|
||||
<div class="col-sm-10">
|
||||
<select id="matiere" name="matiere[]" class="form-control" multiple>
|
||||
@foreach($matieres as $e)
|
||||
<option value="{{ $e->id }}">{{ $e->nom }}</option>
|
||||
@endforeach
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="domaine" class="col-sm-2 control-label">Technique</label>
|
||||
<div class="col-sm-10">
|
||||
<select id="technique" name="technique[]" class="form-control" multiple>
|
||||
@foreach($techniques as $e)
|
||||
<option value="{{ $e->id }}">{{ $e->nom }}</option>
|
||||
@endforeach
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
@ -231,7 +265,8 @@ $('#imagesSearched').on('click', '.pager a', function (event) {
|
||||
|
||||
$('#recherche select').multiselect({
|
||||
enableFiltering: true,
|
||||
buttonWidth: '100%'
|
||||
buttonWidth: '100%',
|
||||
maxHeight: 200
|
||||
});
|
||||
|
||||
$("#recherche").on('submit', function(event){
|
||||
|
@ -2,7 +2,7 @@
|
||||
<div class="container">
|
||||
<!-- Brand and toggle get grouped for better mobile display -->
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target="#bs-example-navbar-collapse-1">
|
||||
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target=".nav-collapse">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
|
@ -6,22 +6,9 @@
|
||||
|
||||
@section('content')
|
||||
|
||||
<div class="container">
|
||||
|
||||
<!-- <center><img src="http://i.ytimg.com/vi/xiIO1zUXNVI/maxresdefault.jpg" width="60%"></center> -->
|
||||
|
||||
|
||||
<div class="wrapper">
|
||||
<div class="content">
|
||||
<div class="row">
|
||||
<div class="col-xs-12 col-sm-10 col-md-12">
|
||||
<div style="margin:auto;width:90%">
|
||||
<div id="my-memory-game"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div><!-- /.content -->
|
||||
</div>
|
||||
@endsection
|
||||
|
||||
@section('page-scripts')
|
||||
|
Reference in New Issue
Block a user