memory2
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@ -360,7 +360,7 @@ Memory.prototype._winGame = function() {
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if (this.options.onGameEnd() === false) {
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if (this.options.onGameEnd() === false) {
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this._clearGame();
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this._clearGame();
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firework();
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//firework();
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this.gameMessages.innerHTML = '<h2 class="mg__onend--heading"><span class="icon-trophy"></span></h2>\
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this.gameMessages.innerHTML = '<h2 class="mg__onend--heading"><span class="icon-trophy"></span></h2>\
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<p class="mg__onend--message">Vous avez gagné votre partie en ' + this.numMoves + ' coups !</p>\
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<p class="mg__onend--message">Vous avez gagné votre partie en ' + this.numMoves + ' coups !</p>\
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<button id="mg__onend--restart" class="mg__button"><span class="icon-spinner11"></span></button>';
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<button id="mg__onend--restart" class="mg__button"><span class="icon-spinner11"></span></button>';
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