diff --git a/SRC/public/imgs/trophees/bronze.png b/SRC/public/imgs/trophees/bronze.png
new file mode 100644
index 0000000..820e837
Binary files /dev/null and b/SRC/public/imgs/trophees/bronze.png differ
diff --git a/SRC/resources/views/frontend/games.blade.php b/SRC/resources/views/frontend/games.blade.php
index 814346d..680d7ed 100755
--- a/SRC/resources/views/frontend/games.blade.php
+++ b/SRC/resources/views/frontend/games.blade.php
@@ -10,13 +10,21 @@
-
- 1
+
+
+
+ {{$nbBronze}}
+
+
+
+ {{$nbArgent}}
+
+
+
+ {{$nbOr}}
+
-
2
-
4
-
@endsection
diff --git a/SRC/resources/views/frontend/puzzle.blade.php b/SRC/resources/views/frontend/puzzle.blade.php
index cd45042..1c6d425 100755
--- a/SRC/resources/views/frontend/puzzle.blade.php
+++ b/SRC/resources/views/frontend/puzzle.blade.php
@@ -18,9 +18,9 @@
}
function preload () {
game.load.spritesheet('balls', '{{ URL::to('imgs/puzzle/balls.png') }}', 17, 17);
- game.load.image('trophee3', '{{ URL::to('imgs/trophees/or.png') }}');
- game.load.image('trophee2', '{{ URL::to('imgs/trophees/argent.png') }}');
- game.load.image('trophee1', '{{ URL::to('imgs/trophees/bronze.png') }}');
+ game.load.image('trophy3', '{{ URL::to('imgs/trophees/or.png') }}');
+ game.load.image('trophy2', '{{ URL::to('imgs/trophees/argent.png') }}');
+ game.load.image('trophy1', '{{ URL::to('imgs/trophees/bronze.png') }}');
for(i=1; i<=selection.length; i++) {
game.load.spritesheet("tableau"+i, selection[i-1].src, selection[i-1].width/dimensions[0], selection[i-1].height/dimensions[1]);
@@ -173,15 +173,15 @@
pieces.forEach(function(item){game.add.tween(item).to( { alpha: 0 }, 1000).start();});
- var trophee = game.world.create(game.world.centerX,game.world.centerY, "trophee");
+ var trophee = game.world.create(game.world.centerX,game.world.centerY, ("trophy"+trophy));
trophee.anchor.setTo(0.5,0.5);
trophee.width = 270;
trophee.height = 270;
trophee.alpha = 0;
tween = game.add.tween(trophee).to( { alpha: 1 }, 1000).start();
setTimeout(function(){
- location.href = "{{URL::to('/')}}";
- }, 4000);
+ location.href = "{{URL::to('puzzle/jouer')}}" + "/" + trophy;
+ }, 5000);
// TODO appel ajax
//var t1 = game.world.create(game.world.centerX,game.world.centerY, "tableau1");
//t1.anchor.setTo(0.5,0.5);