From b8a1a2ae66933c2929346a7068c5c1fb1dca7e52 Mon Sep 17 00:00:00 2001 From: DonRenando Date: Wed, 18 Mar 2015 08:57:10 +0100 Subject: [PATCH] firework memory --- SRC/public/js/firework.js | 15 ++++++--------- SRC/public/js/memory.js | 4 +++- 2 files changed, 9 insertions(+), 10 deletions(-) diff --git a/SRC/public/js/firework.js b/SRC/public/js/firework.js index 04438c5..8d737b8 100644 --- a/SRC/public/js/firework.js +++ b/SRC/public/js/firework.js @@ -4,12 +4,6 @@ var bangs=5; // how many can be launched simultaneously (note that using too man var colours=new Array("#03f", "#f03", "#0e0", "#93f", "#0cf", "#f93", "#f0c"); // blue red green purple cyan orange pink -/**************************** -* Fireworks Effect * -*(c)2004-14 mf2fm web-design* -* http://www.mf2fm.com/rv * -* DON'T EDIT BELOW THIS BOX * -****************************/ var bangheight=new Array(); var intensity=new Array(); var colour=new Array(); @@ -23,17 +17,20 @@ var swide=800; var shigh=600; var boddie; +function firework(){ if (typeof('addRVLoadEvent')!='function') function addRVLoadEvent(funky) { - var oldonload=window.onload; + /*var oldonload=window.onload; if (typeof(oldonload)!='function') window.onload=funky; else window.onload=function() { - if (oldonload) oldonload(); + if (oldonload) oldonload();*/ funky(); - } +// } } addRVLoadEvent(light_blue_touchpaper); +} + function light_blue_touchpaper() { if (document.getElementById) { var i; boddie=document.createElement("div"); diff --git a/SRC/public/js/memory.js b/SRC/public/js/memory.js index 79f325c..c9f3227 100755 --- a/SRC/public/js/memory.js +++ b/SRC/public/js/memory.js @@ -34,6 +34,7 @@ function Memory( options, level, nbcase ) { //console.log(nbcase); + console.log("bob"); this.options = extend( {}, this.options ); extend( this.options, options ); this._init(level, nbcase); @@ -360,7 +361,8 @@ Memory.prototype._winGame = function() { if (this.options.onGameEnd() === false) { this._clearGame(); - //firework(); + firework(); + this.gameMessages.innerHTML = '

\

Vous avez gagné votre partie en ' + this.numMoves + ' coups !

\ ';