modifié : SRC/public/js/memory.js
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@ -367,7 +367,7 @@ Memory.prototype._winGame = function() {
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<button id="mg__onend--restart" class="mg__button"><span class="icon-spinner11"></span></button>';
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var audio = new Audio();
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var texte = 'http://translate.google.com/translate_tts?ie=UTF-8&q=bravo%2C%20tu%20as%20gagn%C3%A9%20en%20%22'+this.numMoves+'%22%20coups&tl=fr'
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var texte = 'http://translate.google.com/translate_tts?ie=UTF-8&q=bravo%2C%20tu%20as%20gagn%C3%A9%20en%20%22"'+this.numMoves+'"%22%20coups&tl=fr'
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audio.src =texte;
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audio.play();
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this.game.appendChild(this.gameMessages);
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