Call LoadLibraryA on DllMain to fix crash
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@@ -17,7 +17,7 @@ lazy_static = "1.4.0"
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ctor = "0.2.0"
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[target.'cfg(windows)'.dependencies]
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winapi = { version = "0.3.9", features = ["winnt"] }
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winapi = { version = "0.3.9", features = ["winnt", "libloaderapi"] }
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[build-dependencies]
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goblin = "0.6.1"
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