modif button et css memory

This commit is contained in:
DonRenando 2015-03-09 21:35:52 +01:00
parent c9c0e2e592
commit 3ea7f8ae6e
1 changed files with 4 additions and 4 deletions

View File

@ -198,7 +198,7 @@
</span>\ </span>\
</div>\ </div>\
<div class="mg__meta--right">\ <div class="mg__meta--right">\
<button id="mg__button--restart" class="mg__button"><span class="glyphicon glyphicon-repeat"></span></button>\ <button id="mg__button--restart" class="mg__button btn-lg"><i class="fa fa-repeat fa-3x fa-spin"></i></button>\
</div>'; </div>';
this.gameMeta.innerHTML = this.gameMetaHTML; this.gameMeta.innerHTML = this.gameMetaHTML;
this.game.appendChild(this.gameMeta); this.game.appendChild(this.gameMeta);
@ -210,9 +210,9 @@
this.gameStartScreenHTML = '<h2 class="mg__start-screen--heading">Welcome to the Memory Game!</h2>\ this.gameStartScreenHTML = '<h2 class="mg__start-screen--heading">Welcome to the Memory Game!</h2>\
<h3 class="mg__start-screen--sub-heading">Choisir niveau</h3>\ <h3 class="mg__start-screen--sub-heading">Choisir niveau</h3>\
<ul class="mg__start-screen--level-select">\ <ul class="mg__start-screen--level-select">\
<span data-level="1"><button class="btn btn-success btn-lg"><i class="fa fa-star-o"></i></button></span>\ <span data-level="1"><button class="btn btn-success btn-lg"><i class="fa fa-2x fa-star-o"></i></button></span>\
<span data-level="2"><button class="btn btn-warning btn-lg "><i class="fa fa-star-half-o"></i><i class="fa fa-star-half-o"></i></button></span>\ <span data-level="2"><button class="btn btn-warning btn-lg "><i class="fa fa-2x fa-star-half-o"></i><i class="fa fa-2x fa-star-half-o"></i></button></span>\
<span data-level="3"><button class="btn btn-danger btn-lg"><i class="fa fa-star"></i> <i class="fa fa-star"></i> <i class="fa fa-star"></i></button></span>\ <span data-level="3"><button class="btn btn-danger btn-lg"><i class="fa fa-2x fa-star"></i> <i class="fa fa-2x fa-star"></i> <i class="fa fa-2x fa-star"></i></button></span>\
</ul>'; </ul>';
//Memory.prototype._setupGameWrapper(1); //Memory.prototype._setupGameWrapper(1);
//this._gamePlay(); //this._gamePlay();