firework memory

This commit is contained in:
DonRenando 2015-03-18 08:57:10 +01:00
parent efc37a61f8
commit b8a1a2ae66
2 changed files with 9 additions and 10 deletions

View File

@ -4,12 +4,6 @@ var bangs=5; // how many can be launched simultaneously (note that using too man
var colours=new Array("#03f", "#f03", "#0e0", "#93f", "#0cf", "#f93", "#f0c");
// blue red green purple cyan orange pink
/****************************
* Fireworks Effect *
*(c)2004-14 mf2fm web-design*
* http://www.mf2fm.com/rv *
* DON'T EDIT BELOW THIS BOX *
****************************/
var bangheight=new Array();
var intensity=new Array();
var colour=new Array();
@ -23,17 +17,20 @@ var swide=800;
var shigh=600;
var boddie;
function firework(){
if (typeof('addRVLoadEvent')!='function') function addRVLoadEvent(funky) {
var oldonload=window.onload;
/*var oldonload=window.onload;
if (typeof(oldonload)!='function') window.onload=funky;
else window.onload=function() {
if (oldonload) oldonload();
if (oldonload) oldonload();*/
funky();
}
// }
}
addRVLoadEvent(light_blue_touchpaper);
}
function light_blue_touchpaper() { if (document.getElementById) {
var i;
boddie=document.createElement("div");

View File

@ -34,6 +34,7 @@
function Memory( options, level, nbcase ) {
//console.log(nbcase);
console.log("bob");
this.options = extend( {}, this.options );
extend( this.options, options );
this._init(level, nbcase);
@ -360,7 +361,8 @@ Memory.prototype._winGame = function() {
if (this.options.onGameEnd() === false) {
this._clearGame();
//firework();
firework();
this.gameMessages.innerHTML = '<h2 class="mg__onend--heading"><span class="icon-trophy"></span></h2>\
<p class="mg__onend--message">Vous avez gagné votre partie en ' + this.numMoves + ' coups !</p>\
<button id="mg__onend--restart" class="mg__button"><span class="icon-spinner11"></span></button>';